In computational terms, a low resolution version of an image is almost by definition ‘simpler’, with fewer colours and details intact, but it seems like it would be much harder to do a convincing 1:1 replication of it in a painting compared to recreating a ‘clean’ HD version.
Or am I way off the mark? 😆 I’m not a painter, obviously. Seems like getting all of those weird JPEG artefacts right would be something of a novel skill for a traditional painter (or even a digital painter, for that matter).
I just started messing around with paints. I sectioned a canvas out into a grid and it was difficult to get exact straight lines. Not sure if that has anything to do with what op was talking about but it seemed harder in that way, to get “pixel perfect” looking lines
I wonder if the surface of a canvas is just too irregular. It might be different if you were painting a sheet of glass.
Yeah good call thanks, maybe I’ll experiment with like fancy paper or wood instead.