Sony sucks, using your money to try and buy exclusives is toxic garbage behavior, they deserve any criticism and troubles they come across.
I understand that exclusivity on games can be shit but if, I remember well lots of PlayStation games are already on PC (spider man, last of us and ghost of Tsushima) and steller blade will be soon too.
Not only that, Xbox and Nintendo have exclusives too. Not to forget about Epic Games and their exclusive deals.
Nintendo doesnāt āpersonallyā do anything. They are a corporation.
And they do purchase both IPās and studios. Just off the top of my head they bought Monolith from Bandai-Namco and Bayonetta has been exclusive ever since the second one.
Microsoft has been way worse than Sony. Zenimax alone was might have been bigger than Sonyās entire portfolio depending on how you measure. Activision-Blizzard was far, far bigger. And at least with Zenimax, it seems like most of their studios have gotten worse since acquisition, with a lot of them being shut down.
I donāt mean to overly defenf Sony, but just paying publishers for 1 year of exclusivity seems pretty mild in comparison. Iād prefer they didnāt buy studios like Bungie, but at the same time the acquisitions of Naughty Dog and Insomniac seem to have worked out pretty well.
Nintendo doesnāt āpersonallyā do anything. They are a corporation.
lol. lmao, even.
Just off the top of my head they bought Monolith from Bandai-Namco and Bayonetta has been exclusive ever since the second one.
Monolithsoft was three separate offices- Nintendo bought two of them, which were both already working exclusively as a Nintendo second party, and the third was dissolved during the Bandai-Namco merger due to the fact that Namco was treating them like shit after Nakamura retired and the merger was the last straw. Monolithsoft is one, if not the only, exception to Nintendo staying out of buying companies, and Iwata has even commented on it only happening because Sigiuira basically asked them to, and it not being something they want or like to do.
As for Bayonettas since 2, Nintendoās publishing it for PlatinumGames, who used to be a Nintendo second party. They started working with Sega in 2008 iirc because Nintendo literally pointed Sega their way (This is the same time period when Nintendo was giving Sega work to try to dig them out of their hole, e.g. Mario & Sonic at the Olympic Games). My understanding is that internally Nintendo still considers PlatinumGames a second party dev, despite Sega publishing several games for them.
You can decide if those are exceptional cases or something as bad as Sony, but I know where my vote lies.
Microsoft has been way worse than sony.
Probably, yeah.
I donāt mean to overly defend Sony
Then donāt? Going to completely uninvolved third parties and snapping them up to hoard their IPs, or simply outright paying them to not publish elsewhere (coughepiccough) should always be indefensible. Xbox is worse, but Sony is still real bad about this shit, and Epic is worse than all of them.
Thatās been rumored for years. I remember back in the day seeing rumors about Halo coming to PlayStation.
Not entirely without merit. Minecraft has been released on pretty much everything with a CPU, although some of those may have been before Microsoft purchased Mojang. There were a lot of weird scenarios after the Zenimax and Activision-Blizzard where the now-Microsoft-owned studios had pre-existing contracts with Sony they needed to honor. It looks like some of the IP they recently purchased that had traditionally been multiplat might remain that way, like the āAge of ___ā series, Doom, and Call of Duty.
Iāve seen rumors that Starfield might come to PS5, but nothing substantial. I donāt think there would have been any chance of that if it had sold well on Xbox and Windows.
Iāve also seen rumors of Halo, Gears of War, and Forza, but I will not start buying those unless there are more signs that Xbox is giving up on hardware entirely. If they could get deals done to get GamePass on Playstation and Switch that might start to look more realistic though.
Most of their games are still exclusive though. Avowed just released last weekend for Xbox and Windows and no hint of a PlayStation release for example.
The reverse is also true. Sony has published MLB games for the Xbox and Switch for example.
Just as a heads up, itās more than rumors, itās now an active part of their strategy going forward.
Exclusive games that were released previously and are worth porting generally will, to find new revenue and audience basically. Same as new releases with no PlayStation / switch (2) platforms announced yet, itās a matter of development resources to port those, a when and not an if. (Avowed just released exclusively and south of midnight coming next month both are yet to be announced for ps5 for instance, the focus was on a good release of already announced platforms)
Recent examples: Indiana Jones will release im spring on ps5, same as age of empires 2 and mythology and forza horizon 5. The rest is coming. theyāll just try to sync it with a calendar that makes sense
Seo of thieves and grounded, pentiment and high fi rush already got ported as well, Iād expect starfield and age of empires 4 to get ported for their DLC releases at the end of the year.
Look out for a big support of switch 2 from Xbox as well
Itās so weird to me how many people seem to just hate Sony for doing milder versions of what Nintendo and Microsoft have been doing for much longer.
Sony didnāt buy Zenimax or Activision-Blizzard. Or heck, you could point to the gigantic graveyard of studios that EA and Microsoft have purchased and shut down over the years.
I understand that exclusivity on games can be shit but if, I remember well lots of PlayStation games are already on PC (spider man, last of us and ghost of Tsushima) and steller blade will be soon too.
Not only that, Xbox and Nintendo have exclusives too. Not to forget about Epic Games and their exclusive deals.
ā¦ Nintendo literally personally develops their exclusives, letās not pretend thatās an apples to apples comparison.
Xbox is absolutely terrible at buying exclusives though, yes. Worse than Sony, arguably.
Nintendo doesnāt āpersonallyā do anything. They are a corporation.
And they do purchase both IPās and studios. Just off the top of my head they bought Monolith from Bandai-Namco and Bayonetta has been exclusive ever since the second one.
Microsoft has been way worse than Sony. Zenimax alone was might have been bigger than Sonyās entire portfolio depending on how you measure. Activision-Blizzard was far, far bigger. And at least with Zenimax, it seems like most of their studios have gotten worse since acquisition, with a lot of them being shut down.
I donāt mean to overly defenf Sony, but just paying publishers for 1 year of exclusivity seems pretty mild in comparison. Iād prefer they didnāt buy studios like Bungie, but at the same time the acquisitions of Naughty Dog and Insomniac seem to have worked out pretty well.
lol. lmao, even.
Monolithsoft was three separate offices- Nintendo bought two of them, which were both already working exclusively as a Nintendo second party, and the third was dissolved during the Bandai-Namco merger due to the fact that Namco was treating them like shit after Nakamura retired and the merger was the last straw. Monolithsoft is one, if not the only, exception to Nintendo staying out of buying companies, and Iwata has even commented on it only happening because Sigiuira basically asked them to, and it not being something they want or like to do.
As for Bayonettas since 2, Nintendoās publishing it for PlatinumGames, who used to be a Nintendo second party. They started working with Sega in 2008 iirc because Nintendo literally pointed Sega their way (This is the same time period when Nintendo was giving Sega work to try to dig them out of their hole, e.g. Mario & Sonic at the Olympic Games). My understanding is that internally Nintendo still considers PlatinumGames a second party dev, despite Sega publishing several games for them.
You can decide if those are exceptional cases or something as bad as Sony, but I know where my vote lies.
Probably, yeah.
Then donāt? Going to completely uninvolved third parties and snapping them up to hoard their IPs, or simply outright paying them to not publish elsewhere (coughepiccough) should always be indefensible. Xbox is worse, but Sony is still real bad about this shit, and Epic is worse than all of them.
My point is; there are more platforms that do exclusives.
The problem isnāt having exclusives, itās buying exclusives to punish customers, which Sony (and Xbox) does.
Itās one of their business models, so of course they do. Sony, Xbox and Epic Games.
I donāt like it either but thatās the current world we live in and until majority stop purchasing the exclusives, they will keep doing it.
āto publish customersā
To benefit their company, they donāt think about punishing the customers for a single second when they make those decisions.
Does Xbox still have exclusives though? I thought they were kind of open platforming everything?
Depends on whether you consider Xbox and Windows to count as 2 different platforms or not.
I thought they were putting all their stuff on playstation too, is that not the case?
Thatās been rumored for years. I remember back in the day seeing rumors about Halo coming to PlayStation.
Not entirely without merit. Minecraft has been released on pretty much everything with a CPU, although some of those may have been before Microsoft purchased Mojang. There were a lot of weird scenarios after the Zenimax and Activision-Blizzard where the now-Microsoft-owned studios had pre-existing contracts with Sony they needed to honor. It looks like some of the IP they recently purchased that had traditionally been multiplat might remain that way, like the āAge of ___ā series, Doom, and Call of Duty.
Iāve seen rumors that Starfield might come to PS5, but nothing substantial. I donāt think there would have been any chance of that if it had sold well on Xbox and Windows.
Iāve also seen rumors of Halo, Gears of War, and Forza, but I will not start buying those unless there are more signs that Xbox is giving up on hardware entirely. If they could get deals done to get GamePass on Playstation and Switch that might start to look more realistic though.
Most of their games are still exclusive though. Avowed just released last weekend for Xbox and Windows and no hint of a PlayStation release for example.
The reverse is also true. Sony has published MLB games for the Xbox and Switch for example.
Just as a heads up, itās more than rumors, itās now an active part of their strategy going forward. Exclusive games that were released previously and are worth porting generally will, to find new revenue and audience basically. Same as new releases with no PlayStation / switch (2) platforms announced yet, itās a matter of development resources to port those, a when and not an if. (Avowed just released exclusively and south of midnight coming next month both are yet to be announced for ps5 for instance, the focus was on a good release of already announced platforms)
Recent examples: Indiana Jones will release im spring on ps5, same as age of empires 2 and mythology and forza horizon 5. The rest is coming. theyāll just try to sync it with a calendar that makes sense Seo of thieves and grounded, pentiment and high fi rush already got ported as well, Iād expect starfield and age of empires 4 to get ported for their DLC releases at the end of the year.
Look out for a big support of switch 2 from Xbox as well
Fair, I thought more of those had already gone across.
Itās so weird to me how many people seem to just hate Sony for doing milder versions of what Nintendo and Microsoft have been doing for much longer.
Sony didnāt buy Zenimax or Activision-Blizzard. Or heck, you could point to the gigantic graveyard of studios that EA and Microsoft have purchased and shut down over the years.