An just 30-something Software Dev that enjoys gaming, woodworking, electronics and plenty of other hobbies. Too many hobbies.

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Cake day: June 9th, 2023

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  • I’ve not seen permadeath be something inherent to metroidvanias.

    Also I understand that the benches are part of the difficulty but I also feel like it’s slightly inflated because of the annoyance of doing so.

    When I die in such games, all I can think about is the time I just wasted or am about to waste. No matter how good a game is, my life on this earth is too short and there are other games of the same quality or higher that I can play that will respect my time much better.




  • I medicate because otherwise I’d get nothing done. And that’s not just work related, I mean my own personal projects and hobbies.

    I used to think I could get by without, but as I turned 30 and was still procrastinating 90% of my free time away despite me desperately wanting to do something and that in turn also affecting my personal relationships. I needed to go sell help for medication. Even though I wasn’t hallucinating.




  • MrScottyTay@sh.itjust.workstoGames@sh.itjust.worksNew metroidvania
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    6 hours ago

    I mean it happened to me a few times when exploring. I don’t know the names of the places. It was still kinda early on. I think the last place I tried to enter was the mushroom place? And i kept dying in there then had to travel what felt like half of a full zone to get back there because i had yet to find a bench in there.


  • There’s plenty of moments in hollow night where it can be way more than just 3 screens. Especially when you’re exploring places for the first time and doing know where the next bench will be (I felt like there was no way near enough benches too).

    It’s what made me eventually drop the game. I didn’t find it hard, I just could not be arsed. Felt like a waste of time when I’ve got so many other games bI could be playing instead of playing the same 10-15 minutes of gameplay over and over again.

    I love metroidvanias too. One of my favourite genres.







  • MrScottyTay@sh.itjust.workstomemes@lemmy.worldRecyclebIn
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    5 days ago

    These ctrl shift alt win shortcuts are not meant to be doable manually, they’re for dedicated buttons on certain keyboards. A manufacturer wanted a linked in button so Microsoft made that shortcut. However, the fact that they are baked in instead of somehow detecting if a keyboard needs that button in a different way is a little strange. It’s like how the new copilot button uses a key combo with an F key higher than 12