

That’s not even directly criticizing. It’s literally just an observation of the devastation from saving the hostages. It could be interpreted as the “cost” of saving the hostages, which is what pro-IDF will argue.
The fact that people find it bothersome means that maybe they’re not as okay with it as they think.
I don’t like the idea of a game that can’t be played long after the servers have gone down.
But I’m glad that it can still be traded or sold after purchase unlike what Xbox tried to do.