

Being old millennial is weird too, most millennials think I grew up in the 50s compared to their life experience. The generation gap between me and my dad is what kind of manual car with a carburetor and hand crank windows we consider ‘‘new’’ looking. But I entered the job market at EXACTLY housing bubble burst. And I was worried I’d get drafted for Iraq, but, alas it thankfully didn’t happen.
You think it’s OK because it spits out grammatically correct language on your end, but if you spoke both languages you’d get how it fails. Look at translations of Korean comics if you’d like to see how badly mechanical translation is when it’s a connected story across multiple chapters, I was reading a comic where a character said he liked the elegant and sophisticated sound of calling a lightning strike skill ‘‘bolt’’ instead of whatever he was calling it ‘‘lighting strike’’ I think. It took me a while to realize what or whoever translated it didn’t know how to look at the context of the translation and find a English word that English speakers would find at least old fashioned if not archaic and of course longer or more poetic sounding. It’s like the whole thing when JRPGs can’t figure out if they should localize names by just spelling out the phonetic sounds in Roman letters or actually translating the meaning of the name, or a thing no one’s ever done and find a name in a European language family that has the same meaning.
Just like the AI art, it’s not replacing good translation, it’s replacing hack job translations, it’s replacing mediocre and predictable art. I really don’t care if someone uses AI in the pre-production or some post production functions, just not the part you need a human for, the actual creativity, there’s an adage in 3D animation ‘‘it you let the computer do it, it’s gonna suck.’’ You can let the computer do inbetweens, but you better be giving it nothing near a key frame. It has to really be the very least important frames.