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Joined 2 years ago
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Cake day: June 14th, 2023

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  • You can work hard without creating shareholder value. Work hard for yourself and people you care about.

    Hard work has an intrinsic value in that it promotes confidence, self esteem, wellbeing, and in the case of physical work: exercise, health, and a good night’s sleep. Of course, very little of these benefits can be had working in an office for some giant corporation where your job seems to be totally meaningless. It’s far more rewarding to be working for yourself (self-employed) and providing tangible value (growing food or producing crafts or artwork, or valuable service) for real people that you meet in person.

    Our brains can’t be fooled. When something we’re doing seems useless, we feel useless, and getting paid doesn’t alleviate that. Even if we’re getting paid more than we think it’s worth, it still feels bad. But doing something that seems useful makes us feel really useful and valuable, even if we’re not getting paid for it at all (as with volunteering).


  • You owe it to yourself to try some traditional Roguelikes:

    • Caves of Qud (Just released 1.0 a month ago. Amazing game. Unique science fiction world full of weird and wonderful characters, complex tinkering crafting system, crazy mutants and really cool cybernetics. Huge amounts of lore and a rich detailed world. I can’t stop playing it!)
    • Shattered Pixel Dungeon (Really awesome game with a friendly developer who posts on Lemmy. Extremely well balanced classes: 5 main classes with a 6th in development. Cool character customization and equipment upgrade system. Super deep alchemy system. Probably the best mobile roguelike but amazing on PC too, with a great UI for every platform)
    • NetHack (old school, developed since 1987 and still active, very tough game, might not want to try this one first. Incredibly rewarding once you learn it! Absolutely crazy amount of interactions between items, characters, and features in the dungeon. Takes its “verb-based action system” much farther than any other game, including text adventure games)
    • Dungeon Crawl: Stone Soup (very complex but not as brutal and spoilery as NetHack. Extreme replay value due to the huge number of species, backgrounds, skills, and gods)
    • Tales of Maj’Eyal (not as many races as DCSS but still a huge variety of character builds. Great music as well)