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Cake day: May 30th, 2026

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  • I really like the burrow move. Dodge rolls tend to be extremely OP in anything souls inspired. Players don’t really need to properly understand the enemies because they get a pretty healthy amount of iframes with minimal startup and sometimes even no cost at all. It’s definitely something that needs adjusting to and you’ll get your shit slapped a lot if you’re used to souls style dodging. There are trinkets that make your mercy invincibility and stuff better but I’m honestly not a huge fan of how they do trinkets. Too many of them have a “why isn’t this just default?” feel to em.












  • Might give CULTIC a try, then. It’s essentially a Build engine game along the lines of Blood with large maps that typically allow for some degree of nonlinearity and exploration. You end up with quiet periods of sneaking around and exploring to break up the combat segments.

    Otherwise I’d say you can’t hardly beat the new Wolfenstein games. Varied gameplay, an actually decent plot, and when has shooting Nazis not been as American as apple pie? The first one hasn’t aged as well as the second on PC though. I get occasional frame drops and other oddities, but I suppose that could be an Intel drivers thing. Those idTech engines haven’t aged super great.


  • Yeah. Gabe Newell wasn’t wrong when he said he believed piracy was a service problem. Hell, I’d be giving Nintendo regular income if I could buy official ROMs for games I had legal copies of as a kid at a reasonable price and without needing to buy into the Switch ecosystem. I don’t know how you convince executives that they should change their tune, though.





  • Yeah, SC2 and RTS in general is - surprise surprise - about strategy way more than mechanical speed. You’ll see that with people taking a nostalgia trip in AOE2, too. You will eventually reach a point where lack of mechanical speed will hold you back in SC2 but that’s quite literally like the C and B tier professional bracket - you would already be at the point of being able to win a free dinner here and there in tournaments.