massive_bereavement

Did I say something stupid enough that you needed to check my profile?

Good, that was on purpose.

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Joined 1 year ago
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Cake day: June 14th, 2024

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  • There’s Heaven’s Vault, though it is rough at the edges, and there’s Chants of Sennar.

    There’s also Tunic, which it looks like a Zelda game, but it has a lot of language-based puzzles that you need to discover.

    I might say that also Outer Wilds would easily match this category, but I didn’t find it chill at all, I was always over-stressed due to the time limit.

    Maybe Subnautica would also fall in this category, and probably the reason I liked that game so much.

    And as a stretch, Call of the Sea, but it plays more like any adventure game, than any actual archeology.

    Oddly enough, the game that made me feel like I’m discovering something was No Man’s Sky: I’ll admit that the archeology game mechanic is half-cooked, barely there and probably it would benefit from more work on it. But did I enjoy going around trying to find ruins and rests of long gone animals. I would pay any good amount for a DLC that focused on expanding animal behaviors, making settlements enjoyable and having more different ruins (do not need the half-baked combat).












  • Because there’s no such a thing as unskilled labor, some people believe that you can wait tables without training, and that people duck as waiters.
    Plus they clearly hate the job so it makes me feel as if they are making me a favor. That said, probably the job pays terribly and that’s the reason why this happened in the first place.

    I want competent waiters with competent salaries.