

I’m pretty sure that 5 is a feature because the button that moved is usually replaced with a clickable ad.
I’m pretty sure that 5 is a feature because the button that moved is usually replaced with a clickable ad.
Sounds like SAP.
I don’t follow games before release so I wasn’t disappointed by missed promises and really enjoyed it.
The first that I heard of it was how buggy it was so I left it until people were saying the bugs were mostly fixed before getting it on sale.
I don’t think that the NPC behaviour was the problem but the fact that they promised more. The NPCs didn’t feel significantly different to those in other games for me.
In my opinion, Portal 2’s difficulty curve was off. It started in a good place and ended in a good place but was too easy for most of the game.
The two player section was fantastic though.
I think that there is always an implied design requirement of the program shouldn’t crash.
I really liked the potential of Kinect as the first one had some good stuff for it.
I liked the fitness and dancing apps, I thought the Forza Motorsport integration was very subtle but good for immersion and the voice control of Mass Effect 3 was also immersive.
They were all promising improvements that could have gone somewhere with the second version. But then they fucked it up and it went nowhere.
There’s a setting on the phone app to block notifications when you’re active on the desktop. It works well for me.
I don’t think that I get meeting notifications on my teams on desktop either so they just come up in outlook.
There are people in my org that always start with a “Hi” and then send each sentence as a new message. Very irritating.
The idea is that you can have more data online than you can fit on your computer.
It makes sense for SharePoint when there can easily be enough data to cause space problems on employee computers.
It doesn’t really make sense for it to be the default for personal OneDrives though.
There are new versions of C# every year.
https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-version-history
It’s taking the piss out of Andrew Tate and the gullible guys that he’s convinced are superior to women.
This guy called Pete down the pub is a pretty switched on guy. Maybe they mean him.
Dying Light, the zombie parkour game was also good and had great movement mechanics.
I think that the main difference is that developers tend to test for success (i.e. does it work as defined) and that testers should also test that it doesn’t fail when a user gets hold of it.
I have worked with some excellent testers but I have also worked with a team that literally required us to write down the tests for them.
To be fair, that wasn’t their fault because they weren’t testers. They were finance people that had been seconded to testing because we didn’t have a real test team.
The current team is somewhere in between.
I wish our test team was like that. Ours would respond with something like “How would I test this?”
And they can play Brothers A Tale Of Two Sons.
This is very frustrating! I get so many requests from customers asking why we returned response code 400 when we gave a description of the problem in the response body.
They are competitors on a personal level as many people only have the time or money to fit one of them into their lives. But by that definition cycling or golfing is also a competitor and nobody would write an article about how bikes outsold the Steam Deck.