

The tech could represent the end of visual fact — the idea that video could serve as an objective record of reality — as we know it.
We already declared that with the advent of photoshop.
I think that this is “video” as in “moving images”. Photoshop isn’t a fantastic tool for fabricating video (though, given enough time and expense, I suppose that it’d be theoretically possible to do it, frame-by-frame). In the past, the limitations of software have made it much harder to doctor up — not impossible, as Hollywood creates imaginary worlds, but much harder, more expensive, and requiring more expertise — to falsify a video of someone than a single still image of them.
I don’t think that this is the “end of truth”. There was a world before photography and audio recordings. We had ways of dealing with that. Like, we’d have reputable organizations whose role it was to send someone to various events to attest to them, and place their reputation at stake. We can, if need be, return to that.
And it may very well be that we can create new forms of recording that are more-difficult to falsify. A while back, to help deal with widespread printing technology making counterfeiting easier, we rolled out holographic images, for example.
I can imagine an Internet-connected camera — as on a cell phone — that sends a hash of the image to a trusted server and obtains a timestamped, cryptographic signature. That doesn’t stop before-the-fact forgeries, but it does deal with things that are fabricated after-the-fact, stuff like this:











I’ve never played either the original or the remastered version of Oblivion. I got into Bethesda games via the Fallout series rather than the Elder Scrolls series.
I think I did see a friend, who was a big fan of Daggerfall, play that. And I went back and played Morrowind with the open-source GemRB engine. But I never did Oblivion.
EDIT: Sorry, via the open-source OpenMW engine. GemRB was for the Infinity Engine, and I also did those games.
EDIT2: I’ve also never played Elder Scrolls Online, as I wasn’t really interested in an online experience. I did play Fallout 76, which is online, but that was only because Fallout 5 wasn’t coming out any time soon, and the most that was going to be available for a long time was Fallout 76.