Given the big swathe of posts about bad behavior from big companies, I figure we could counterbalance that with some positivity about stuff the smaller guys made that often costs us less too.

  • mohab@piefed.social
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    4 days ago

    Crimzon Clover: World EXplosion. Top 3 shmups of all-time and best shmup on Steam, IMO.

  • TipRing@lemmy.world
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    4 days ago

    Absolute favorite is Outer Wilds. The only thing I don’t like about it is that I can’t experience it again. A true masterpiece of a game.

    After that, probably Noita for sheer insanity. Deeply unfair, but getting a god-run going is that much sweeter. It took me ~100 hours to beat it the first time, now I can consistently win if I try but I’m addicted to doing stupid things to see what happens.

    • Katana314@lemmy.world
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      6 days ago

      The soundtrack to Tunic is so moody.

      I used a few little hints to help with the “true final boss”, but it was a fantastic reorienting of everything, and was glad by then it got away from traditional combat. I enjoyed the core combat too, although I usually don’t even like Soulslikes.

  • Nefara@lemmy.world
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    6 days ago

    Banished, you can’t get more Indie than just one guy’s passion project.

    I don’t know what it is about that game but it really struck a chord with me and I’ve come back to it over and over. It’s my favorite game to play when I’m sick and can’t do anything. It’s relaxing and peaceful and cozy while also being complex and ruthlessly challenging at the same time, so it’s like spinning plates. Seems easy when you get the hang of it but it can all come crashing down if you make a bad enough mistake. It’s spawned some copy cats, and I’ve tried them, but the original just gets me somehow.

  • Feathercrown@lemmy.world
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    6 days ago

    Celeste is one of my favorite games period, and it qualifies. The gameplay parallels the story better than any other game I’ve ever played or seen played, and the soundtrack, art, and characters are amazing. Top tier gameplay and a great story to go with it.

    Alternatively, if you’re looking for absolutely unhinged strange gameplay made by a programmer rather than a game designer, check out Fractal Block World. It’s pretty fascinating!

  • SinAdjetivos@lemmy.world
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    6 days ago

    Some I really appreciate that I’m not seeing on this list:

    I’m currently enjoying Blue Prince which is a fairly new rogue-like puzzle/mystery game it’s hard to explain without spoiling but it’s worth looking up.

    Portals of Phereon is one of my absolute favorites. It’s a fairly deep tactical RPG thing with loads of replayability. It’s kind of like a Pokemon x FF Tactics but with monstergirls and it’s also currently free while it’s in development. Be aware it’s extremely NSFW and horny, which I suspect is the main reason it’s not as popular as some of the others listed (IE rimworld, stardew valley, etc.) however the horny is such a key point to it’s original gameplay and world-building that it wouldn’t be the same without it.

    Thea: the awakening is a decent tactical RPG. I love it for it’s original battle mini game, crafting system and world-building. It unfortunately has some balance issues and jankiness that prevents it from being an all time favorite, but it’s definitely one I would encourage at least trying.

    Thought of a few others:

    • Reus (2nd one’s alright, first one’s excellent)
    • Library of Runia
    • Book of Hours
    • Kenshi (saw it listed one other time, but it deserves a lot more love)
    • Katana314@lemmy.world
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      6 days ago

      I was getting into Blue Prince, then I think I got a little annoyed with a puzzle involving a time lock, that claimed you could set it to open at a future date/time and it would stay for one hour. Fun, inventive way to get people to plan ahead.

      But no, then I wasted several out of game days planning only to find that it’s referring to in-game time; something that has not plainly existed through any of the other mechanics thus far. I’ll likely get back to it, just think they could’ve chosen the orientation of “big picture” puzzles like that a bit better.

      • SinAdjetivos@lemmy.world
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        6 days ago

        Oh I agree, but that one didn’t seem to bad to me due to the clocks depicting an in-game time that were everywhere. The ones that I almost rage quit on were:

        possible spoilers
        • The stupid gallery puzzles with the nonsensical images that you have to creatively interpret to get the initial clues to parse together in insane ways to get the correct answer
        • the culture of nuance
  • damdy@lemm.ee
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    6 days ago

    Just looking though some of my higher playtime games, here’s a few I haven’t seen mentioned: (I think they’re all indie or small studio)

    Gunfire Reborn - Roguelike fps with infinite replay.

    Troubleshooter Abandoned Children - XCOM style battle system with a really really fun way to customize how your character fight. Story is pretty lame though (I ended up skipping it) and it’s pretty grindy.

    Thronefall - Pretty challenging base defence.

    The last spell - Turn based base defence with lots of different ways to build your characters.

    Ratropolis - Roguelike real-time card strategy base defence. Pretty good, although not well balanced at highest difficulties.

  • REDACTED@infosec.pub
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    7 days ago

    Used to play battlefield 2, BC2 and 3 alot. Then I stopped playing online games and recently started playing “Ravenfield”. It’s succesfully filling the void, there are even battlefield maps and some vehicle/heli/jet/tank mods and ignoring the fact that it looks like battlefield heroes (very indie-style graphics), the physics/handling feels pretty close, especially when flying heli and shooting rockets

  • Robust Mirror@aussie.zone
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    7 days ago

    The vast majority of my favourite games have been listed, many multiple times, so I’m gonna go with some I didn’t see, though I didn’t look exhaustively, here we go:

    Horace

    Quite a hidden gem in my opinion, almost no one I mention it to has heard of it. 2D platformer with an amazing story and some interesting gimmicks. One of the most surprising and unforgettable indie games I’ve played.

    The Messenger

    Ninja action-platformer that is way more than it first appears if you stick with it. Hilarious writing, great controls, and amazing music. Genuinely one of my favourite games.

    Yoku’s Island Express

    Almost entirely unique in it’s idea. It’s a pinball-metroidvania where you’re a postman dung beetle, and it really works. Gorgeous world, super chill vibes, clever puzzles… What metroid prime pinball should have been.

  • monotremata@lemmy.ca
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    6 days ago

    Sticking only to ones I haven’t seen mentioned:

    • Tandis : geometry puzzler
    • Gateways : a 2d portal-style puzzler
    • Elliot Quest : pixel adventure
    • Phoenotopia Awakening : also a pixel adventure, had trouble with the final boss but the rest is great
    • Wuppo : flash-animation-style comedy adventure
    • Alba : sweet game about a girl who loves wildlife
    • Salt and Sanctuary : 2d soulslike
    • Legend of Grimrock : tile-based first person dungeon crawler (“dungeon master” spiritual successor)
    • A Short Hike (really short but amazing exploration game)

    Ones I have seen mentioned but can’t bear not to mention:

    • TIS-100 : the finest of the Zachlikes; a programming puzzle game
    • Crosscode : 2d adventure with incredibly fine-tuned combat and puzzles
    • Outer Wilds : fantastic time-loop puzzle
    • FTL : space adventure “one more run!” game
    • Slay the Spire : deck-drafting “one more run!” game