But then the fired devs can join together to make a hit game, be bought out by one of three companies within five years, make a shittier game sold on good will, and get fired. The circle of life.
Tango gameworks says hi. One of the few ever to escape this hell cycle, albeit painfully.
The just dripping irony of Microsoft praising the studio as making exactly the kind of excellent games it needs and then shutting the studio down suddenly will never be beat though.
Basically game devs are like farm hands. Seasonal workers, fired when the fields are harvested.
Game development and teaching.
Two industries that would be right up my alley. Two industries that prey on and exploit people who have a strong passion for their work. Two industries that I have stayed far away from. :/