So devs used to have extra time just to add multiplayer. My how times change.
Now every game has to be a multiplayer live service and the campaign/storymode is an afterthought for AAA
Not to mention time crunch for every AAA project
It’s amazing what happens when management leave Devs alone to do actual work instead of calling SCRUM bullshit.
Goldeneye64 : 1997 JIRA : 2002
That might have worked then. Not so sure nowadays. The work ethic was different back then.
Edit: I didn’t realize the can of worms I opened up. Hopefully it stirs a little bit of constructive conversation. I realize I have an unpopular opinion here. That’s ok. I wish all of you a prosperous and content life. I’m not here to stir up hate. I simply expressed my opinion. I’ve learned a little about how passionate some of you are about this topic. I never thought I would start such a hornet’s nest.
People still create great shit when left to their own devices and properly cared for
Workers in the 90s are no different from any others
I was there in the 90s. Working full time. There was a noticeable difference in the work ethic from then to today.
What kind of differences?
Ok. I’ll bite. Even though I believe this conversation will go nowhere.
Differences I have seen in work ethic between the 90s and today:
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Constantly complaining about being broke but refusing to work any overtime.
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Refusing to do anything outside the scope of their job duties. Even if it’s something small and won’t take any extra time or energy off their current job duty.
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Demanding or taking long breaks causing others to pick up their slack. And then acting like the victim.
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Overly emotional about deadlines and jobs duties. Making decisions based on their feelings and not the job/project at hand.
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People then would usually figure out solutions to problems without any supervision. Ingenuity was rewarded and favored. Today, people seem to prefer to be micro-managed. This could also be a change in employer culture as well.
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Entitlement culture/attitude. More people today believe they are owed something without earning it. Hierarchical structures were more rigid, with clear distinctions between management and staff. Respect for authority was expected.
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Employees were more likely to stay with one company for years or even decades, building loyalty and expertise within their organization.
I guess I could go on. And not all of this is due to employees, rather, management issues that have gotten worse over time. But I still believe the root cause is a negative change in people’s work ethic. This is obviously not all inclusive. These are just some examples of what I’ve noticed between now and then. I have been working full time since the 90s. Yes, it’s anecdotal. But you asked me. This is my opinion. It’s okay if people don’t agree with me. But I would find it hard to believe most people would disagree with all or some of these points especially if they have been working as long as I have.
If people were payed more most of those problems would evaporate. There used to be a middle class in this country that made enough money to justify dealing with their boss’s bullshit expectations. Now everyone is getting the bare minimum and management wonders why they’re getting minimum effort. If you want people to have a better work ethic it has to be worth it for them. Dangle a fuckin carrot once in a while, you know?
If money was an issue, I would simply find a higher paying job. I’m not owed anything. I’m trying to do the best I can just like everybody else. I’ve never agreed 100% with what management does. I’m just happy to have a decent job that pays decently. I wasn’t handed this automatically. I worked my way up to it. I earned it.
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People have no work ethic these days, they won’t even work for the exposure anymore.